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local p = {}
function p.main(frame)
--Get input arguments
local args = require('Module:Arguments').getArgs(frame,{valueFunc =
function(key,value)
if value then
value = mw.text.trim(value)
--Change empty string to nil for all args except 'image' and 'border'
if key=="image" or key=="border" or value~="" then
return value
end
end
return nil
end
})
--Call main function
return p.luaMain(frame,args)
 
 
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1:0
Debug console
* The module exports are available as the variable "p", including unsaved modifications. * Precede a line with "=" to evaluate it as an expression or use print(). Use mw.logObject() for tables. * Use mw.log() and mw.logObject() in module code to send messages to this console.

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