Infrastructures and megastructures in Sector A1-0 (A1-0): Difference between revisions

From TSP Encyclopedia
Jump to navigation Jump to search
No edit summary
 
(22 intermediate revisions by 4 users not shown)
Line 1: Line 1:
== '''Sub-Orbital Infrastructure''' ==
[[File:Thi'raana Bishop Ring.png|thumb|600x600px|'''''An organically grown Bishop Ring with a central fusion-powered luminaire.'''''Image from Steve Bowers on [https://www.orionsarm.com/eg-article/460db7f55a8d3 Orion's Arm].]]
Empires and civilizations within [[Sector A1-0 (A1-0)|Sector A1-0]] tend to all be quite different from one another: with different histories, cultures, species, technologies and ideologies, there often isn't much common ground between these star-spanning societies. However, there are always exceptions, and one of these is '''infrastructure'''. No matter their culture or tech level, all civilizations capable of exploring and conquering the stars need some considerable levels of infrastructure, whether it be to support their industries, produce new ships and weapons for their vast armies and fleets, provide additional living space for their citizens, run vast simulations and experiments to better understand the cosmos, or all of the above and far more.


* '''[[Aerostatic Habitats (A1-0)|Aerostatic Habitats]]'''
The complexity, size and amount of infrastructure any civilization can build depends on three things: their technological capabilities, the amount of resources and energy at their disposal, and their industrial capacity. These three factors usually tend to grow together at the same time during a civilization's development, as advancing technologies allow for a more efficient and larger industrial apparatus, that then leads to a larger amount of available resources. However, this is not always the case: some civilizations may have vast industries and plenty of available resources, all utilizing relatively unadvanced technology, while others may have few available resources but be at the peak of their technological advancement. While these off-cases may happen in the vastness of the galaxy, most civilizations still tend to grow and develop these three factors in a relatively uniform and coordinated fashion.
* '''[[Dome Habitats (A1-0)|Dome Habitats]]'''
* '''[[Fusion Candles (A1-0)|Fusion Candles]]'''
* '''[[Gravitationally Suspended Habitats (A1-0)|Gravitationally Suspended Habitats]]'''
* '''[[Launch Railguns (A1-0)|Launch Railguns]]'''
* '''[[Space Elevators (A1-0)|Space Elevators]]'''
* '''[[SpacePorts (A1-0)|Spaceports]]'''
* '''[[The Maglev Pod System (A1-0)|The Maglev Pod System]]'''
* '''[[The Maglev Train Lines (A1-0)|The Maglev Train Lines]]'''
* [[The Shuttle Line System (A1-0)|'''The Shuttle Line System''']]
* '''[[The Supersonic Shuttle Lines (A1-0)|The Supersonic Shuttle Lines]]'''
* '''[[Weather Regulation Stations (A1-0)|Weather Regulation Stations]]'''
* '''[[Worldhouses (A1-0)|Worldhouses]]'''
== '''Orbital Infrastructure''' ==


* '''[[Orbital Production Arrays (A1-0)|Orbital Production Arrays]]'''
Here are some important technical terms relating to infrastructure construction and megastructure design:
* '''[[Antimatter Collection Arrays (A1-0)|Antimatter Collection Arrays]]'''


== '''Interstellar Infrastructure''' ==
* '''Diamondoid''': strong materials consisting exclusively of allotropes of carbon in regular crystalline, planar or tubular configurations. These materials are extensively used for building purposes, as they are strong under tension and under compression.
* '''Exotic Matter''': any highly unusual form of matter, such as quarkonium, neutronium, magmatter, charmonium, pentaquarks, Q-balls and more.
* '''Computronium''': any form of matter which supports computation. Computronium can be biological, artificial, and more.
* '''Mass Stream Technology / Active Support''': using accelerated streams of projectiles or particles to transfer momentum and support a large structure.
.


* '''[[The Hyperlane Net (A1-0)|The Hyperlane Net]]'''
== <big>List of Infrastructure and Megastructures</big> ==
* '''[[The Gate Nexus (A1-0)|The Gate Nexus]]'''


== '''Non-Magmatter Megastructures''' ==
=== <big>Sub-Orbital Infrastructure</big> ===
* '''[[Bernal Spheres (A1-0)|Bernal Spheres]]'''
* [[Aerostatic Habitats (A1-0)|Aerostatic Habitats]]
* [[BioGeo Computing Layers (A1-0)|'''BioGeo Computing Layers''']]
* [[Chandelier Cities (A1-0)|Chandelier Cities]]
* '''[[Bishop Rings (A1-0)|Bishop Rings]]'''
* [[Dome Habitats (A1-0)|Dome Habitats]]
* '''[[Diskworlds (A1-0)|Diskworlds]]'''
* [[Fusion Candles (A1-0)|Fusion Candles]]
* '''[[Dyson Swarms (A1-0)|Dyson Swarms]]'''
* [[Gravitationally Suspended Habitats (A1-0)|Gravitationally Suspended Habitats]]
* '''[[Dyson Trees (A1-0)|Dyson Trees]]'''
* [[Launch Railguns (A1-0)|Launch Railguns]]
* '''[[Ederworlds (A1-0)|Ederworlds]]'''
* [[Space Elevators (A1-0)|Space Elevators]]
* '''[[Flatworlds (A1-0)|Flatworlds]]'''
* [[Weather Regulation Systems (A1-0)|Weather Regulation Systems]]
* '''[[Freespheres (A1-0)|Freespheres]]'''
* [[Worldhouses (A1-0)|Worldhouses]]
* '''[[Gravity Balloons (A1-0)|Gravity Balloons]]'''
* '''[[Hoopworlds (A1-0)|Hoopworlds]]'''
* [[Jupiter Brains (A1-0)|'''Jupiter Brains''']]
* '''[[Matrioshka Hypernodes (A1-0)|Matrioshka Hypernodes]]'''
* '''[[Matrioshka Micronodes (A1-0)|Matrioshka Micronodes]]'''
* '''[[McKendree Cylinders (A1-0)|McKendree Cylinders]]'''
* '''[[Moon Brains (A1-0)|Moon Brains]]'''
* '''[[O'Neill Cylinders (A1-0)|O'Neill Cylinders]]'''
* '''[[Orbital Rings (A1-0)|Orbital Rings]]'''
* '''[[Ribbonworlds (A1-0)|Ribbonworlds]]'''
* '''[[Rungworlds (A1-0)|Rungworlds]]'''
* [[Niven Clouds (A1-0)|'''Niven Clouds''']]
* '''[[Stanford Tori (A1-0)|Stanford Tori]]'''
* '''[[Stellar Propulsion Systems (A1-0)|Stellar Propulsion Systems]]'''
* '''[[Supramundane Plates & Shells (A1-0)|Supramundane Plates & Shells]]'''
* '''[[Worldrings (A1-0)|Worldrings]]'''


== '''Magmatter Megastructures''' ==
=== <big>Orbital Infrastructure</big> ===
* '''[[Bank's Orbitals (A1-0)|Bank's Orbitals]]'''
* [[Antimatter Collection Arrays (A1-0)|Antimatter Collection Arrays]]
* '''[[Ringworlds (A1-0)|Ringworlds]]'''
* Conversion Furnace Arrays
* '''[[Topopolis (A1-0)|Topopolis]]'''
* [[Orbital Production Arrays (A1-0)|Orbital Production Arrays]]
* Q-Ball Synthesizers


== '''Notable Megastructures''' ==
=== <big>Megascale Infrastructure</big> ===
* [[The Eidoboros Array (A1-0)|'''The Eidoboros Array''']]
* [[Bank's Orbitals (A1-0)|Bank's Orbitals]]
* [[The Belt Of Thaievia (A1-0)|'''The Belt Of Thaievia''']]
* [[Bernal Spheres (A1-0)|Bernal Spheres]]
* [[BioGeo Computing Layers (A1-0)|BioGeoComputers]]
* [[Bishop Rings (A1-0)|Bishop Rings]]
* [[Diskworlds (A1-0)|Diskworlds]]
* [[Dyson Spheres (A1-0)|Dyson Spheres]]
* [[Dyson Swarms (A1-0)|Dyson Swarms]]
* [[Dyson Trees (A1-0)|Dyson Trees]]
* [[Ederworlds (A1-0)|Ederworlds]]
* [[Flatworlds (A1-0)|Flatworlds]]
* [[Freespheres (A1-0)|Freespheres]]
* [[Gravity Balloons (A1-0)|Gravity Balloons]]
* [[Hawking Radiators (A1-0)|Hawking Radiators]]
* [[Hoopworlds (A1-0)|Hoopworlds]]
* [[Jupiter Brains (A1-0)|Jupiter Brains]]
* [[Matryoshka Brains (A1-0)|Matryoshka Brains]]
* [[Matryoshka Rose (A1-0)|Matryoshka Rose]]
* [[Matrioshka Micronodes (A1-0)|Matryoshka Micronodes]]
* [[McKendree Cylinders (A1-0)|McKendree Cylinders]]
* [[Metric Forges (A1-0)|Metric Forges]]
* [[Moon Brains (A1-0)|Moon Brains]]
* [[Niven Clouds (A1-0)|Niven Clouds]]
* [[Nucleosynthetic Forges (A1-0)|Nucleosynthetic Forges]]
* [[O'Neill Cylinders (A1-0)|O'Neill Cylinders]]
* [[Orbital Rings (A1-0)|Orbital Rings]]
* [[Ribbonworlds (A1-0)|Ribbonworlds]]
* [[Ringworlds (A1-0)|Ringworlds]]
* [[Rungworlds (A1-0)|Rungworlds]]
* [[Niven Clouds (A1-0)|Niven Clouds]]
* [[Stanford Tori (A1-0)|Stanford Tori]]
* [[Stellar Propulsion Systems (A1-0)|Stellar Propulsion Systems]]
* [[Supramundane Plates & Shells (A1-0)|Supramundane Plates & Shells]]
* [[Topopolis (A1-0)|Topopoli]]
* [[Worldrings (A1-0)|Worldrings]]
 
=== <big>Special Megastructures</big> ===
 
== <big>Infrastructure usages and development levels in Sector A1-0</big> ==
 
=== Allied Nations of Alvira ===
 
=== Dovian Star Confederation ===
 
=== Drakari Celestial Imperium ===
 
=== Gloria Sectoris ===
 
=== Holy Imperium of Trianar ===
 
=== Home Reclamation Government ===
 
=== Istria ===
 
=== MAGHAM ===
 
=== Rehy ===
 
=== Republic of United Worlds ===
 
=== Ryccian Empire ===
 
=== Sapphire Commonwealth ===
 
=== Scientific Directorate of Rosecordia ===
 
=== Slavonyyan Federation ===
 
=== Star Empire of Calerost ===
 
=== Terragen Empire ===
 
=== Thiucarro Hegemony ===
 
=== Treecuu Star Empire ===
 
=== Tusadu Confederacy ===
 
=== Twilight Ascendancy ===
 
=== United Empire of Denvaria ===
 
=== Weissersteiner Empire ===
 
=== Yukian Imperium ===
 
=== Zaretanian Holdings Corporation ===
[[Category:Collaboration stubs (A1-0)]]

Latest revision as of 16:51, 22 August 2024

An organically grown Bishop Ring with a central fusion-powered luminaire.Image from Steve Bowers on Orion's Arm.

Empires and civilizations within Sector A1-0 tend to all be quite different from one another: with different histories, cultures, species, technologies and ideologies, there often isn't much common ground between these star-spanning societies. However, there are always exceptions, and one of these is infrastructure. No matter their culture or tech level, all civilizations capable of exploring and conquering the stars need some considerable levels of infrastructure, whether it be to support their industries, produce new ships and weapons for their vast armies and fleets, provide additional living space for their citizens, run vast simulations and experiments to better understand the cosmos, or all of the above and far more.

The complexity, size and amount of infrastructure any civilization can build depends on three things: their technological capabilities, the amount of resources and energy at their disposal, and their industrial capacity. These three factors usually tend to grow together at the same time during a civilization's development, as advancing technologies allow for a more efficient and larger industrial apparatus, that then leads to a larger amount of available resources. However, this is not always the case: some civilizations may have vast industries and plenty of available resources, all utilizing relatively unadvanced technology, while others may have few available resources but be at the peak of their technological advancement. While these off-cases may happen in the vastness of the galaxy, most civilizations still tend to grow and develop these three factors in a relatively uniform and coordinated fashion.

Here are some important technical terms relating to infrastructure construction and megastructure design:

  • Diamondoid: strong materials consisting exclusively of allotropes of carbon in regular crystalline, planar or tubular configurations. These materials are extensively used for building purposes, as they are strong under tension and under compression.
  • Exotic Matter: any highly unusual form of matter, such as quarkonium, neutronium, magmatter, charmonium, pentaquarks, Q-balls and more.
  • Computronium: any form of matter which supports computation. Computronium can be biological, artificial, and more.
  • Mass Stream Technology / Active Support: using accelerated streams of projectiles or particles to transfer momentum and support a large structure.

.

List of Infrastructure and Megastructures

Sub-Orbital Infrastructure

Orbital Infrastructure

Megascale Infrastructure

Special Megastructures

Infrastructure usages and development levels in Sector A1-0

Allied Nations of Alvira

Dovian Star Confederation

Drakari Celestial Imperium

Gloria Sectoris

Holy Imperium of Trianar

Home Reclamation Government

Istria

MAGHAM

Rehy

Republic of United Worlds

Ryccian Empire

Sapphire Commonwealth

Scientific Directorate of Rosecordia

Slavonyyan Federation

Star Empire of Calerost

Terragen Empire

Thiucarro Hegemony

Treecuu Star Empire

Tusadu Confederacy

Twilight Ascendancy

United Empire of Denvaria

Weissersteiner Empire

Yukian Imperium

Zaretanian Holdings Corporation