Trianarö Space Force (A1-0)

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Trianarö Space Force
Country Holy Imperium of Trianar
BranchNavy or Space Force
RoleShip-to-ship combat, orbital bombardment, transporting planetary units
Motto(s)Even stars wane.
Commanders
Grand AdmiralSekkam Anklamark

The Trianarö Space Force is the military branch of the Trianarö Imperium Forces dedicated to combat, ship or otherwise, in space. Fielding around 1 billion personnel, it enforces Trianar's space claims.


Statistics

Equipment

Military Equipment
Name Type Amount
PdS Planetary Shield MK 80 Planet shield 7,500
PdS OMS MK 106 Satellite missiles 25,000
H-12 droids Spacecraft assistant droids 5.6M
Mk. 4.43 USV Ros Swarmers Swarmer (USV Military strike drone) 6.2M
Regular Spacecraft
Model name Ship class Amount Amount building
Izarzû Patrol ship 20,544 15k
Tarrion Corvette 17,423 10k
Aldarû Frigate 12,453 5k
Izaram Destroyer 11,332 2k
Klixûar Battleship 7,293 2k

Unique Technologies

S-Chip system

The S-Chip system is a system managed by Star Control that mandates a chip be placed into every ship built, military, civilian or otherwise. This allows the Trianarö to easily identify friendly military ships and civilian ships can be tracked if stolen by pirates- unidentifiable ships are alien ships. Furthermore, the system gives civilian ships the ability to warp instantly to Gates set up- Some Military ships can also warp to military stations and government-sanctioned areas, however the warp equipment limits their FTL capacity, so ships that can do it are in highly specialized fleets, usually Battleships, Destroyers, and Flagships intended to either reinforce fleets engaged in combat or to provide quick response to regions where there aren't any suitable fleets in the area to respond to a threat.

Swarmers

Swamers are USVs (Unmanned Spacefaring Vehicles) that have two main variants; military and patrol. Military Swarmers are armed heavily with AI systems allowing them to lock on to enemy targets en masse, forcing the enemy to either divert weapons to destroy them or sustain damages to their shields, allowing for the more dangerous starships to wipe them out with superior firepower. Patrol Swarmers (which are officially just called drones but are often colloquially called Patrol Swarmers) are lightly armed but their purpose is not to engage an enemy- it's instead to provide intel on locations of certain ships, including those classified as pirate vessels but also on alien ships.These ones are a bit smaller but with a more extensive AI network allowing the machine to maneuver more quickly and stay out of sight more easily. Due to the cheap nature of swarmers, they are produced massively and are thus extremely disposable, meaning a loss of even hundreds of thousands isn't a severe military loss.

Flagships

Flagships are behemoths of ships armed to the teeth with great technology and sometimes superweapons. A single Flagship is sometimes capable of going toe-to-toe with an entire fleet- armed with Swarmers, sometimes able to deploy corvettes, and provided with extremely powerful layered shield, a Flagship is a floating fortress- destroying one is a mountain of a task and a few Flagships can determine the entirety of a battle.

Ship weaponry

Trianarö starships are armed with all sorts of weaponry made for specific purposes and different weight classes of ship. Generally Trianarö ships are as armed as possible while still being able to effectively perform their roles.

Light weaponry

Light weaponry's purpose is to be cheaper (but still effective) and to not take up much energy for a ship to deploy, allowing more maneuverable ships as more energy can be diverted to engines. Light weaponry also generally has a faster attack rate to wear down enemy shields.

Plasma Cannons

Plasma cannons are regarded as essentially bigger versions of plasma rifles. They fire controlled bursts of plasma at enemy ships, wearing down the enemy ship's shield and forcing them to divert energy away from other things.

Superluminal Missiles

Superluminal Missiles travel at 1-2 LY/h, allowing them to deal damage without using explosives. Their slower speed, however, means that they are generally used at closer range with Corvettes and sometimes fitted onto Swarmers and Frigates. They are also used as anti-drone weapons.

Medium Weaponry

Medium Weaponry is mounted on anything frigate-size and above. The purpose of Medium Weaponry is to actually deal damage to the structure of an enemy ships after their shields are compromised. They can also be used to put more pressure on enemy shields, and shoot at a slower rate than light weaponry, which balances as they do more damage and ideally they wouldn't need to fire as often anyways when targeting the physical structure of a ship.

Cluster Plasma Cannons

Cluster Plasma Cannons are bigger and more numerous then regular ones- they're fired simultaneously, and despite the implication of their name do not cover a wider area but hit in rapid succession around a single targeted area, effectively pummeling the enemy ship with rapid hits. These are also used on some civilian ships (Generally mining or large luxury vessels who may be too big to maneuver safely) to destroy large obstacles.

Hyperluminal missiles

Hyperluiminal missiles usually travel at around 2.5-3 ly/h- They are farther range weapons than Superluminal missiles and are meant for military use only- to hopefully completely destroy a target ship's body, or severely weaken its shields. They are heavily targeted with a slower firing rate. They are the most common weapon employed by the TIFSF.

Implosive missiles

Implosive missiles implode on impact with their target, dealing massive damage to shields or the internal structure of the ship.

Heavy Weaponry

Heavy weaponry fires even more infrequently than medium weaponry but can pack a serious punch, destroying a lightly shielded or unshielded target nearly instantly. These weapons are also used as Weapons of World Destruction due to their extreme power.

Ûfperluminal Missiles

Ûferluminal Missiles travel at 4+ Ly/h. They are much bigger than other missiles and pack a massive punch. They are the most common Heavy weapon on ships.

Beam Plasma Cannons

Beam Plasma cannons fire a powerful beam rather than a single shot of plasma. If it locks on to an enemy target, the results can be devastating and shields can be quickly overrun.