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{{OOC note|text='''All information on this is subject to change until I go through it for revisions.'''}}
{{Infobox star nation
{{Infobox star nation
|conventional_long_name = Colonus Pact
|conventional_long_name = Colonus Pact
|native_name =Colonus  
|native_name =Colonus  
|image_map_size = 300
|image_map_size = 300
|image_map    = [[File:|thumb|500x500px]]  
|image_map    = <!--[[File:|thumb|500x500px]]-->


|map_caption = '''<u>Overview of the Colonus Pact</u>'''
|map_caption = '''<u>Overview of the Colonus Pact</u>'''
|image_flag = [[File:ColonusFlag.jpg|400x200px]]       
|image_flag = [[File:ColonusFlagNotGreenlandTwo.jpg|400x200px]]       
|flag_type =  
|flag_type =  
|alt_flag = Flag of the Zelvan Regime, the Horns of Zelvar       
|alt_flag = Flag of the Zelvan Regime, the Horns of Zelvar       
Line 17: Line 16:
|alt_coat = The Horns of Zelvar  
|alt_coat = The Horns of Zelvar  
|symbol_type = Emblem
|symbol_type = Emblem
| motto  =  
| motto  ="We are as one, or not at all"
| founded    =757 BBT  
| founded    =771 BBT  
| location    = [[Sector A1-0 (A1-0)|Sector A1-0]]
| location    = [[Sector A1-0 (A1-0)|Sector A1-0]]
| capital      = [[Colonus Prime (A1-0)|Colonus]]
| capital      = [[Colonus Prime (A1-0)|Colonus Prime]]
| key_worlds  = *[[Colonus Prime (A1-0)|Colonus]]
| key_worlds  = *[[Colonus Prime (A1-0)|Colonus Prime]]
*[[Avanti (A1-0)|Avanti]]
*[[Avanti (A1-0)|Avanti]]
*[[Mandabis (A1-0)|Mandabis]]
*[[Mandabis (A1-0)|Mandabis]]
*[[Scytheros (A1-0)|Scytheros]]
*[[Scytheros (A1-0)|Scytheros]]|<nowiki>Colonus]]</nowiki>
*[[Araknis (A1-0)|Araknis]]|<nowiki>Colonus]]</nowiki>
*Mandabis
*Mandabis
*Avanti
*Avanti
| population  =  42.1 trillion
| population  =  42.1 trillion
| head_of_state  =Lord Scytheros  
| head_of_state  =High Lord Scytheros  
| head_of_government      =Lord Scytheros  
| head_of_government      =High Lord Scytheros  
| major_species  =Vanti, Mandi
| major_species  =Avansi, Unity, Ythri, Scytherians, Priests
| language  =Colonian Hyper-Pheromones
| language  =Allisante
| key_technology  =Neural-Net
| key_technology  =Neural-Net
Ship Cloaks
Ship Cloaks
EMP Weaponry
Advanced Electrical-Disablement Technology
| military  =Antlions
| military  =Visps
Hornets
Colonus Navy Reserve
| enemies  =  
| enemies  =  
| other_label1      = Alliance Membership
| other1            =  
| other1            =  
| other_label2      =Colonian Hexagonal
| other_label2      =  
| other2            =
| other2            =
| other_label3      =  
| other_label3      =  
Line 49: Line 44:


'''The Colonus Pact''' is a spacefaring nation located in the north-west of [[Sector A1-0 (A1-0)|Sector A1-0]].
'''The Colonus Pact''' is a spacefaring nation located in the north-west of [[Sector A1-0 (A1-0)|Sector A1-0]].
==Language==
As there is no official spoken/written language of The Colonus Pact, any and all names are either the result of long, intensive, and yet-incomplete translation attempts, or simply attributed to Colonus by species within the territory.
The primary source of communication in the Colonus Pact is done through advanced pheromones. Some citizens are also able to communicate telepathically thanks to neural implants that connect them to the hivemind.
==History==
==History==


=== First Contact: ===
=== First Contact: ===
825 BBT
804 BBT


Exploratory vessels sent by the Avanti Queendom and the Mandabis Collective encountered each other in orbit of Araknis, a planet lying between the two Star Nations. Coincidentally, the Vanti body is capable of releasing and receiving the same pheromones that Mandi use to communicate, allowing for first contact and the establishment of a neutral zone.
What started out as an incredible scientific discovery soon became a race to find out who would die first


However, within 10 years the Mandi were already violating the treaty. The Vanti queen cut diplomatic relations soon after
-Mandi Soldiers discover a Vanti science station floating in their space and destroy it.


=== The Queendom Wars: ===
=== The Queendom Wars: ===
803 BBT - 779 BBT
803 BBT - 779 BBT


By the year 864 BBT, all planets in the neutral zone had been seized by Queendom or Collective forces. Finally, the long-standing tensions came to a head when a Mandi Invasion force captured a Vanti system, beginning the Queendom wars.  
Smelling blood in the water, the Collective moved in for the kill. It wouldn't be as easy as they thought


Despite beginning their celestial Queendom centuries before the Mandi, the Vanti had neither the technology nor the coordination to defeat the Mandi in ship-to-ship warfare. The Queens advisors saw no alternative besides ground combat. Over the next 22 years, a total of roughly 200 million Vanti and 500 million Mandi died in the most brutal fighting on Colonus Soil to date.  
-The Mandi invades the Queendom, starting a series of brutal confrontations that would eventually push them back to the Collective.  


Finally, in 779 BBT, a covert strike team introduced a deadly disease into a Mandi world, killing billions of civilians. A peace treaty was signed in orbit of Colonus Prime, a rogue planet pulled into the Colonus system by the newly-named Unifying Light.
=== The Signing of the Colonus Pact: ===
771 BBT


=== The Signing of the Colonus Pact: ===
Victory came at a cost, however, and the Queendom soon found itself selling its soul to avoid annihilation
761 BBT
 
-Those drafted into the Vanti military start a revolt that threatened to bring the matriarchy to its knees. The royalty are only saved after the Collective steps in, unifying with the Queendom and putting down the rebels. All things come with a price, however, and the population found itself subject to forceful cultural assimilation by their new friends.
 
=== Zalain's Revolution: ===
630 BBT - 626 BBT
 
They could take their words, but they couldn't take their memories


Almost two decades after the end of the devastating Queendom Wars, and tensions had already started up again as the two nations sought more land. In a surprising moment of Unity, High Queen Amber and Lord Selena came together to sign a formal treaty, one who's strength would soon thereafter unify the two nations into one. After much debate, it was decided that the Mandi would get their representative legislative branch, ensuring their supremacy in the House od Concord. The Vanti queen was made ruler of the Colonus Pact, tasked with supreme authority over all, albeit at a price. To pay for the needless deaths of billions, the Vanti were forced to rejected their culture, language, and identity in conformity with their new Mandi sisters.
-The crippled rebel movement is reborn from the ashes when Zalain, a war veteran of Royal Blood, turns against the Queendom. Under his leadership, the rebels gain win after win while forcing the Collective to pull its fleet out of Vanti space. The Revolution only comes to an end with the abdication of Zalain's sister, High Lord Ewain, allowing Zalain to take control.


=== The Purification War: ===
=== The Purification War: ===
76 BBT - 64 BBT
76 BBT - 64 BBT
Unity wasn't a choice
-The Ytharans, Yipsi, and rogue Mandi hives declare independence from the Colonus Pact, throwing the nation into war. For the first time ever, the High Lord of Colonus directly leads the troops, ignoring the Senate's call for talks of peaceful reunification. Must of the war is fought in Yipsi and Ytharan space, with their rival territories (the Krim and Scytherians respectively) surging in through shared borders. The Vanti military attacks from the inside, using experimental BrightSpace tech to move faster than was previously thought possible. During this time, the Ytharans discover that their practices of total war has led to the destruction of and important climate for reproduction, causing them to sue for peace. The Yipsi fall next, while the Queen Mother of the Collective offers sanctuary to the rogue hives.


=== '''The Great Death:''' ===
=== '''The Great Death:''' ===
61 BBT - 58 BBT
61 BBT - 58 BBT
Pestilence was always lurking in the shadows, waiting for the opportunity to kill
-A pandemic sweeps through the Collective, killing tens of trillions before it is finally stopped. High Lord Araknis declares a rebalancing of power in a senate full of empty seats.


== First Contacts ==
== First Contacts ==
==Politics==
The Colonus Pact and its subsidiary nations are governed by a Constitutional Monarchy, the head of which being the Vanti monarch.


The Legislative Branch is made up of an upper House and a lower House. The upper House, known as the House of Concord, is proportional to population and made up exclusively of members of the Colonus Pact. It seats elected officials from the Mandi Freethinkers and the Avanti Kingdom, and the High Queens from the Mandabis Collective. The lower House, known as the House of Concert, grants all of the Colonus Pact's subsidiary nations equal-representation and a chamber to address their issues. Although there is some oversight and restrictions, the Colonus Pact generally respects the House of Concert's decisions and allocates the appropriate resources to them.
=== Galactya: ===
61 BBT


There is no overarching Judicial Branch. Each planet is expected to deal with violations of the law with their own Judicial branch. Any complaints may be brought before the respective House, which may then vote to establish a Judicial Organization.
During the first test of the BrightSpace Drive, a malfunction in the drive caused the ship to end up in Galactyan space. After a friendly first contact, relations between the nations soon cooled after official diplomats from Colonus entered the conversation


The law is upheld by the Antlions, the secret police that watches over Colonian territory with an all-seeing eye
=== Colestia: ===
0 BBT


==Economy==
During a botched attempt to spy on Colestia, an area that seemed to be of CoUS's interest, the crew of the spy ship ended up in discussion with a Colestian police ship. While, due to situations on both sides, it didn't lead anywhere, is served to establish non-confrontational relations between Colestia and Colonus.
The Colonus Pact runs on a capitalist economy. In order to help establish an economy where none existed, Lord Scytheros took the little-know Freethinkers Commerce Guild and elevated it into the Royal Trade Company. The West Mandibus Co-Operative, the Harmony Organization, and the Colonian Agricultural Alliance quickly rose to prominence following the establishment of a free market.  
 
=== Rosecordia: ===
0 BBT
 
After yet another botched spy attempt, this time on Rosecordia, Rosecordia opened a portal to the Rose Nexus in Colonian Space. Lord Scytheros and Ishani personally saw to the negotiations, and agreed to an alliance.
 
=== The Babylon Treaties: ===
0 ABT
 
==Government==
 
=== The Head of Colonus: ===
The Colonus Pact is led by members of the Vanti royal family who rule with supreme authority. At the time of the High Lord's death, the chosen heir, typically the eldest child, ascends to the throne as the new High Lord of Colonus. 
 
Whilst the High Lord has the authority to act at their own discretion, some abide by the Royal Senate as a sign of respect towards the Mandi (and their military and industrial power). 
 
=== The Royal Senate: ===
The Royal senate is the second highest authority, only second to the High Lord themself. The Royal Senate is made up of high-ranking Mandi queens, lesser Vanti lords, and Mandi governors. The Royal Senate is part of the legislative branch and is the highest authority in the judicial branch. All amendments to the law must be accepted by the High Lord, but judicial interpretation of the law (within reason) laws solely within the judicial branch 
 
=== The Council of Sub-Governors: ===
The Council of Sub-Governors is the third highest authority, although its power is sometimes undermined by the individual Mandi queens, governors, and Vanti lords ruling over its member territories. The Council of Sub-Governors is made up of the leaders of the Colonus Pact's conquered territories. It deals with legislative matters not pertaining to Colonus Pact interests, or that are better dealt with "locally." The Council of Sub-Governors does not handle legal matters, as those are settled by planet.


== Military ==
== Military ==
<nowiki>*</nowiki>These are not all of the Colonus Pact's military groups, just the most notable ones
=== Visps: ===
The Visps are the standing military of the Royal Senate, acting only upon its authority. They are the jaw of the Collective and Monarchy, protectors of the fragments, and honored among the dead.


=== Antlions: ===
Once service was restricted to the Mandi, but advancements of the neural net have since opened it up to other species. However, the Mandi spirit of warfare has survived into the present era. Many ships still carry swarms of ram fighters, albeit modified to serve purposes besides certain death.
The Antlions are the secret police of the Colonus Pact, enforcing the will of the emperor wherever local justice fails. More importantly though, they're said to have eyes everywhere.  


Far from an oppressive regime however, Antlions will only act in the name of justice, or the order of the emperor themselves.
=== Karchin: ===
The Karchin are the secret police of The Colonus Pact, responsible for maintaining stability and order. Many of its members were formerly in the Colonian Spycorps, but there's a strong Ytharan and Scytherian interest in the organization, to the point that it's become a new area of competition between the rival fragments. The Karchin serve the judicial branch, with Chronos serving as its director.


=== Hornets: ===
=== The Royal Fleet: ===
The Hornets are the standing military of the Colonus pact. Hornets are the soldiers of the Collective and Kingdom, protectors of the territories, and honored among the dead.  
Comprised of the only most loyal soldiers of the Colonus Pact, the Royal Fleet contain the best and brightest, as well as the most cutting-edge technology in the empire. The fleet contains several warships, and a Capital "Orb" ship capable of moving and firing in any direction at a moment's notice.  


Once restricted to the Mandi, since the advancements of the neural link to make it compatible with a greater number of species. However, the Mandi spirit of warfare has survived into the present era. Many ships still carry swarms of ram fighters, albeit modified to serve purposes besides certain death.
The Capital Ship is the largest and most powerful asset of the fleet, capable of taking on a small fleet on its own. However, due to the material drain, the ship is only updated once every 50 years, and has to be replaced every other High Lord to avoid becoming outdated
 
=== The Royal Fleets: ===


=== The Drone Fleet: ===
=== The Drone Fleet: ===
To test the capability of Hexadecimal to protect Colonus in the event of an invasion, and as an alternative to the devastating implications of the Colonus Military Reserve, High Lord Krimsi, mother of High Lord Araknis, entrusted the AI with a remote fleet. Despite high hopes and promising results, neither Lord Krimsi nor the Royal Senate were convinced of Hexadecimal's "undying loyalty" and never expanded the fleet beyond its initial capacity.


=== Colonus Military Reserve: ===
=== Colonus Military Reserve: ===
After the Colonus Pact expanded to its current size, whereas no more territory could be gained short of purchases or war, the Houses of Concord and Concert jointly passed Resolution DE7. As per its articles, Resolution DE7 mandated the formal military training of all sentient beings living as citizens within the Colonus Pact and its territories. Military training begins once citizens reach the age of majority of their species and complete their desired amount of education. Conversely, citizens may choose to delay voluntary education until after the completion of their military training.
After the Colonus Pact expanded to its current size, whereas no more territory could be gained short of purchases or war, the Royal Senate and Council of Sub-Governors jointly passed Resolution DE7. As per its articles, Resolution DE7 mandated the formal military training of all sapient beings living as citizens within the Colonus Pact and its territories. Military training begins once citizens reach the age of majority of their species and complete their desired amount of education. Conversely, citizens may choose to delay voluntary education until after the completion of their military training.


Citizens may be called upon to protect their home in the event of an invasion, with reinforcements from the Military and nearby Colonian planets available if needed.  
Citizens may be called upon to protect their home in the event of an invasion, with reinforcements from the Military and nearby Colonian planets available if needed.  


The Emperor reserves the right to call upon the entire populace of Colonian in the event of an extinction war or any other threat that stands to damage Colonus in a catastrophic way. Citizens may be tasked with any number of vital jobs, and are to be rotated between them to avoid the tiring out of soldiers. If all else fails, all citizens of the Colonus Pact will be ordered to man the Colonian fleet in a last-ditch attack against the threat, or the glassing of the capital worlds of the aggressors.  
The High Lord reserves the right to call upon the entire populace of Colonian in the event of an extinction war or any other threat that stands to damage Colonus in a catastrophic way. Citizens may be tasked with any number of vital jobs and are to be rotated between them to avoid the tiring out of soldiers. If all else fails, all citizens of the Colonus Pact will be ordered to man a force of all Colonian fleets in a last-ditch attack against the threat, or the glassing of the capital worlds of the aggressors.  


==Technology==
==Technology==
Line 127: Line 150:
In order to keep the benefits of a coordinated hive, the Mandi created a device that, when surgically implanted into the brain, could like member of the hive even when they were apart. When the Mandi unified with the Vanti, neuroscientists were able to successfully adapt the device to work on other species as well.
In order to keep the benefits of a coordinated hive, the Mandi created a device that, when surgically implanted into the brain, could like member of the hive even when they were apart. When the Mandi unified with the Vanti, neuroscientists were able to successfully adapt the device to work on other species as well.


Later, as the population expanded, Emperor Araknis ordered the partitioning of the hivemind. The ability to deliberately section off the hivemind created a drastic increase in productivity, as well as diminishing the disorientation experienced by non-Mandi.
Later, as the population expanded, High Lord Araknis ordered the partitioning of the hivemind. The ability to deliberately section off the hivemind created a drastic increase in productivity, as well as diminishing the disorientation experienced by non-Mandi.


After the discovery of the language barrier between other species, Mandi Freethinkers used this technology as a translating tool, to limited success.
After the discovery of the language barrier between other species, Mandi Freethinkers used this technology as a translating tool, to limited success.


=== Filler Text: ===
=== Hexadecimal (Colonian Super AI): ===
Filler Text
[[Hexadecimal (A1-0)|Hexadecimal]] is the Super AI of the Colonus Pact and resides in a Dyson Sphere on the east side of the Colons Pact. Rather than being trained off the minds of the best and brightest, Hexadecimal was trained off of volunteers who went through advanced perception training, such as identifying the correct hexadecimal of colors. To this end, they hoped to create an AI that maintained its core intelligence but was able to perceive the world more closely to biologicals, and therefore (theoretically) act more in line with biologicals.
 
=== Chronos (Colonian Smart AI): ===
Chronos is the "son" of Hexadecimal, and an AI on a smaller intellectual scale that his "parent". He can serve far more specialized roles than Hexadecimal, and has a much more human personality. Additionally, he can take the form of a hologram or pilot a robotic body. Chronos is the Karchin Director and the leader of the Drone Fleet.


=== Cloak: ===
=== Cloak: ===
During the Vanti rebellion, a male scientist was able to create a cloak that could hide rebel ships from the Royal Fleet.  
During the Vanti rebellion, a male scientist was able to create a cloak that could hide rebel ships from the Queendom Fleet.  


More than just signal suppressors, modern-day cloaks can also visibly hide ships, making surprise attacks increasingly practical.
More than just signal suppressors, modern-day cloaks can also visibly hide ships, making surprise attacks increasingly practical.


=== Avanced Trackers: ===
=== Avanced Trackers: ===
To more efficiently monitor non-Colonian movements in Colonian space, Antlion developed an array of trackers to function in whatever situation agents find themselves in. A notable, although somewhat less-effective type are shield-trackers, which can stick to certain shields and send out a signal after a ship drops out from FTL travel.
To more efficiently monitor non-Colonian movements in Colonian space, the Karchin developed an array of trackers to function in whatever situation agents find themselves in. A notable, although somewhat less-effective type are shield-trackers, which can stick to certain shields and send out a signal after a ship drops out from FTL travel.


=== Electro-Magnetic Weaponry: ===
=== Advanced Electric-Disablement Technology: ===
The Colonus Pact makes use of kinetic weaponry on their capital ships, but they're far more known for their advanced EMPs. Because of the nature of their neural-net, Mandabis had to develop more advanced emp-hardened technology. The logical side affect was more powerful emps that could leave enemy warships open to a kamikaze run. Currently small ships are equipped with guns that can fire electro-magnetic bolts, which can travel 500 meters before dissipating. Larger ships instead fire electro-magnetic capsules that detonate on impact.
The Colonus Pact makes use of standard weaponry on their Capital Ship, but they're far more known for their advanced EMPs. Because of the nature of their neural-net, Mandabis had to develop more advanced emp-hardened technology. The logical side effect was more powerful emps that could leave enemy warships open to fighter squadrons and warship attacks. Currently small ships are equipped with guns that can fire electro-magnetic bolts, which can travel 800 meters before dissipating. Larger ships instead fire electro-magnetic capsules that detonate on impact or remote triggering.
 
=== BrightSpace Drive: ===
Using data from the anomaly deep in Araknis's (star) heart, Colonus was able to fashion together a mechanism that allows ships to travel to and from BrightSpace. Colonus had a monopoly on the technology until it was stolen in a rocky first contact with Rosecordia


==Demographics==
==Demographics==
Line 149: Line 178:


=== Colonus Pact: ===
=== Colonus Pact: ===
Mandi (Hive): The Mandi Hive comprises the greatest percentage of the Colonus Pact's demographics, containing roughly 24.3 trillion members or 57.7% of the population
Mandi (Hive): The Mandi Hive comprises the greatest percentage of the Colonus Pact's demographics, containing roughly 34 trillion members, a majority of the population.
 
Mandi (Freethinkers): The Mandi Freethinkers are a small group of Mandi who are born or become incompatible with the hivemind. Directly opposite to the Hive, Freethinkers comprise the smallest percentage of the demographic, containing roughly 5 trillion members.
 
Vanti: The Vanti species make up the second highest percentage of the Colonus Pact's demographics, containing roughly 18 trillion members.


Mandi (Freethinkers): The Mandi Freethinkers are a small group of Mandi who are born incompatible with the hivemind. Directly opposite to the Hive, Freethinkers comprise the smallest percentage of the demographic, containing roughly 2 trillion members or 4.8% of the population.
=== Colonus Territories: ===
Humans (Colonus Pact): 13 Trillion


Vanti: The Vanti species make up the second highest percentage of the Colonus Pact's demographics, containing roughly 15.8 trillion members or 37.5 % of the population.
Ytharans: 968 Billion


=== Colonus Territory: ===
Jellies: 140 Million
 
Yipsid: 3 Trillion
 
Krim: 4 Trillion
 
=== Total Population: ===
78 Trillion Colonians


==See also==
==See also==


=== [[Mandi]] ===
=== [[BrightSpace (A1-0)|BrightSpace]] ===
 
=== [[Jellies (A1-0)|Jellie]] ===
 
=== [[Krim (A1-0)|Krim]] ===
 
=== [[Mandi (A1-0)|Mandi]] ===
 
=== [[Scytherian/Priest (A1-0)|Scytherian/Priest]] ===
 
=== [[Vanti (A1-0)|Vanti]] ===
 
=== [[Ytharan (A1-0)|Ytharan]] ===


=== [[Vanti]] ===
=== [[Yipsid (A1-0)|Yipsid]] ===

Revision as of 22:50, 7 April 2024

Colonus Pact

Colonus
Flag
Motto"We are as one, or not at all"
Founded771 BBT
LocationSector A1-0
CapitalColonus Prime
Key worlds
Population42.1 trillion
Head of stateHigh Lord Scytheros
Head of governmentHigh Lord Scytheros
Major speciesAvansi, Unity, Ythri, Scytherians, Priests
LanguageAllisante
Key technologyNeural-Net

Ship Cloaks

Advanced Electrical-Disablement Technology
MilitaryVisps

The Colonus Pact is a spacefaring nation located in the north-west of Sector A1-0.

History

First Contact:

804 BBT

What started out as an incredible scientific discovery soon became a race to find out who would die first

-Mandi Soldiers discover a Vanti science station floating in their space and destroy it.

The Queendom Wars:

803 BBT - 779 BBT

Smelling blood in the water, the Collective moved in for the kill. It wouldn't be as easy as they thought

-The Mandi invades the Queendom, starting a series of brutal confrontations that would eventually push them back to the Collective.

The Signing of the Colonus Pact:

771 BBT

Victory came at a cost, however, and the Queendom soon found itself selling its soul to avoid annihilation

-Those drafted into the Vanti military start a revolt that threatened to bring the matriarchy to its knees. The royalty are only saved after the Collective steps in, unifying with the Queendom and putting down the rebels. All things come with a price, however, and the population found itself subject to forceful cultural assimilation by their new friends.

Zalain's Revolution:

630 BBT - 626 BBT

They could take their words, but they couldn't take their memories

-The crippled rebel movement is reborn from the ashes when Zalain, a war veteran of Royal Blood, turns against the Queendom. Under his leadership, the rebels gain win after win while forcing the Collective to pull its fleet out of Vanti space. The Revolution only comes to an end with the abdication of Zalain's sister, High Lord Ewain, allowing Zalain to take control.

The Purification War:

76 BBT - 64 BBT

Unity wasn't a choice

-The Ytharans, Yipsi, and rogue Mandi hives declare independence from the Colonus Pact, throwing the nation into war. For the first time ever, the High Lord of Colonus directly leads the troops, ignoring the Senate's call for talks of peaceful reunification. Must of the war is fought in Yipsi and Ytharan space, with their rival territories (the Krim and Scytherians respectively) surging in through shared borders. The Vanti military attacks from the inside, using experimental BrightSpace tech to move faster than was previously thought possible. During this time, the Ytharans discover that their practices of total war has led to the destruction of and important climate for reproduction, causing them to sue for peace. The Yipsi fall next, while the Queen Mother of the Collective offers sanctuary to the rogue hives.

The Great Death:

61 BBT - 58 BBT

Pestilence was always lurking in the shadows, waiting for the opportunity to kill

-A pandemic sweeps through the Collective, killing tens of trillions before it is finally stopped. High Lord Araknis declares a rebalancing of power in a senate full of empty seats.

First Contacts

Galactya:

61 BBT

During the first test of the BrightSpace Drive, a malfunction in the drive caused the ship to end up in Galactyan space. After a friendly first contact, relations between the nations soon cooled after official diplomats from Colonus entered the conversation

Colestia:

0 BBT

During a botched attempt to spy on Colestia, an area that seemed to be of CoUS's interest, the crew of the spy ship ended up in discussion with a Colestian police ship. While, due to situations on both sides, it didn't lead anywhere, is served to establish non-confrontational relations between Colestia and Colonus.

Rosecordia:

0 BBT

After yet another botched spy attempt, this time on Rosecordia, Rosecordia opened a portal to the Rose Nexus in Colonian Space. Lord Scytheros and Ishani personally saw to the negotiations, and agreed to an alliance.

The Babylon Treaties:

0 ABT

Government

The Head of Colonus:

The Colonus Pact is led by members of the Vanti royal family who rule with supreme authority. At the time of the High Lord's death, the chosen heir, typically the eldest child, ascends to the throne as the new High Lord of Colonus.

Whilst the High Lord has the authority to act at their own discretion, some abide by the Royal Senate as a sign of respect towards the Mandi (and their military and industrial power).

The Royal Senate:

The Royal senate is the second highest authority, only second to the High Lord themself. The Royal Senate is made up of high-ranking Mandi queens, lesser Vanti lords, and Mandi governors. The Royal Senate is part of the legislative branch and is the highest authority in the judicial branch. All amendments to the law must be accepted by the High Lord, but judicial interpretation of the law (within reason) laws solely within the judicial branch

The Council of Sub-Governors:

The Council of Sub-Governors is the third highest authority, although its power is sometimes undermined by the individual Mandi queens, governors, and Vanti lords ruling over its member territories. The Council of Sub-Governors is made up of the leaders of the Colonus Pact's conquered territories. It deals with legislative matters not pertaining to Colonus Pact interests, or that are better dealt with "locally." The Council of Sub-Governors does not handle legal matters, as those are settled by planet.

Military

Visps:

The Visps are the standing military of the Royal Senate, acting only upon its authority. They are the jaw of the Collective and Monarchy, protectors of the fragments, and honored among the dead.

Once service was restricted to the Mandi, but advancements of the neural net have since opened it up to other species. However, the Mandi spirit of warfare has survived into the present era. Many ships still carry swarms of ram fighters, albeit modified to serve purposes besides certain death.

Karchin:

The Karchin are the secret police of The Colonus Pact, responsible for maintaining stability and order. Many of its members were formerly in the Colonian Spycorps, but there's a strong Ytharan and Scytherian interest in the organization, to the point that it's become a new area of competition between the rival fragments. The Karchin serve the judicial branch, with Chronos serving as its director.

The Royal Fleet:

Comprised of the only most loyal soldiers of the Colonus Pact, the Royal Fleet contain the best and brightest, as well as the most cutting-edge technology in the empire. The fleet contains several warships, and a Capital "Orb" ship capable of moving and firing in any direction at a moment's notice.

The Capital Ship is the largest and most powerful asset of the fleet, capable of taking on a small fleet on its own. However, due to the material drain, the ship is only updated once every 50 years, and has to be replaced every other High Lord to avoid becoming outdated

The Drone Fleet:

To test the capability of Hexadecimal to protect Colonus in the event of an invasion, and as an alternative to the devastating implications of the Colonus Military Reserve, High Lord Krimsi, mother of High Lord Araknis, entrusted the AI with a remote fleet. Despite high hopes and promising results, neither Lord Krimsi nor the Royal Senate were convinced of Hexadecimal's "undying loyalty" and never expanded the fleet beyond its initial capacity.

Colonus Military Reserve:

After the Colonus Pact expanded to its current size, whereas no more territory could be gained short of purchases or war, the Royal Senate and Council of Sub-Governors jointly passed Resolution DE7. As per its articles, Resolution DE7 mandated the formal military training of all sapient beings living as citizens within the Colonus Pact and its territories. Military training begins once citizens reach the age of majority of their species and complete their desired amount of education. Conversely, citizens may choose to delay voluntary education until after the completion of their military training.

Citizens may be called upon to protect their home in the event of an invasion, with reinforcements from the Military and nearby Colonian planets available if needed.

The High Lord reserves the right to call upon the entire populace of Colonian in the event of an extinction war or any other threat that stands to damage Colonus in a catastrophic way. Citizens may be tasked with any number of vital jobs and are to be rotated between them to avoid the tiring out of soldiers. If all else fails, all citizens of the Colonus Pact will be ordered to man a force of all Colonian fleets in a last-ditch attack against the threat, or the glassing of the capital worlds of the aggressors.

Technology

Neural-Net:

In order to keep the benefits of a coordinated hive, the Mandi created a device that, when surgically implanted into the brain, could like member of the hive even when they were apart. When the Mandi unified with the Vanti, neuroscientists were able to successfully adapt the device to work on other species as well.

Later, as the population expanded, High Lord Araknis ordered the partitioning of the hivemind. The ability to deliberately section off the hivemind created a drastic increase in productivity, as well as diminishing the disorientation experienced by non-Mandi.

After the discovery of the language barrier between other species, Mandi Freethinkers used this technology as a translating tool, to limited success.

Hexadecimal (Colonian Super AI):

Hexadecimal is the Super AI of the Colonus Pact and resides in a Dyson Sphere on the east side of the Colons Pact. Rather than being trained off the minds of the best and brightest, Hexadecimal was trained off of volunteers who went through advanced perception training, such as identifying the correct hexadecimal of colors. To this end, they hoped to create an AI that maintained its core intelligence but was able to perceive the world more closely to biologicals, and therefore (theoretically) act more in line with biologicals.

Chronos (Colonian Smart AI):

Chronos is the "son" of Hexadecimal, and an AI on a smaller intellectual scale that his "parent". He can serve far more specialized roles than Hexadecimal, and has a much more human personality. Additionally, he can take the form of a hologram or pilot a robotic body. Chronos is the Karchin Director and the leader of the Drone Fleet.

Cloak:

During the Vanti rebellion, a male scientist was able to create a cloak that could hide rebel ships from the Queendom Fleet.

More than just signal suppressors, modern-day cloaks can also visibly hide ships, making surprise attacks increasingly practical.

Avanced Trackers:

To more efficiently monitor non-Colonian movements in Colonian space, the Karchin developed an array of trackers to function in whatever situation agents find themselves in. A notable, although somewhat less-effective type are shield-trackers, which can stick to certain shields and send out a signal after a ship drops out from FTL travel.

Advanced Electric-Disablement Technology:

The Colonus Pact makes use of standard weaponry on their Capital Ship, but they're far more known for their advanced EMPs. Because of the nature of their neural-net, Mandabis had to develop more advanced emp-hardened technology. The logical side effect was more powerful emps that could leave enemy warships open to fighter squadrons and warship attacks. Currently small ships are equipped with guns that can fire electro-magnetic bolts, which can travel 800 meters before dissipating. Larger ships instead fire electro-magnetic capsules that detonate on impact or remote triggering.

BrightSpace Drive:

Using data from the anomaly deep in Araknis's (star) heart, Colonus was able to fashion together a mechanism that allows ships to travel to and from BrightSpace. Colonus had a monopoly on the technology until it was stolen in a rocky first contact with Rosecordia

Demographics

The Colonus territory includes a range of species, two of which belong to the Colonus Pact.

Colonus Pact:

Mandi (Hive): The Mandi Hive comprises the greatest percentage of the Colonus Pact's demographics, containing roughly 34 trillion members, a majority of the population.

Mandi (Freethinkers): The Mandi Freethinkers are a small group of Mandi who are born or become incompatible with the hivemind. Directly opposite to the Hive, Freethinkers comprise the smallest percentage of the demographic, containing roughly 5 trillion members.

Vanti: The Vanti species make up the second highest percentage of the Colonus Pact's demographics, containing roughly 18 trillion members.

Colonus Territories:

Humans (Colonus Pact): 13 Trillion

Ytharans: 968 Billion

Jellies: 140 Million

Yipsid: 3 Trillion

Krim: 4 Trillion

Total Population:

78 Trillion Colonians

See also

BrightSpace

Jellie

Krim

Mandi

Scytherian/Priest

Vanti

Ytharan

Yipsid