Roleplay in TSP is conducted in two main places: the Regional forums and this very wiki! People claim their plots on one of the three rp maps and get to rp an entire nation. RP in general is conducted in two main ways: Storylines, involving specific characters and events in IC posts, and worldbuilding, which focuses less on characters and more on objective reality and statistics. There are also two very important distinctions to make:
IC/OOC (In Character / Out Of Character) distinction: whether something is being said in or out of character. In character, someone's nation may be a cruel, nationalist and racist empire. This does not reflect the opinions of what the Rper behind the nation believes is right; generally, such nations are necessary to provide conflict and intrigue to the ongoing narrative.
Canon/Not Canon distinction: Whether something is "canon." Canon means that it is considered to actually have happened in the canon. The most common usage of this is making jokes about one's nation on the Discord. Do not feel threatened if anything likes this. Remember: Anything not on this wiki or the regional forums is considered not canon! This also applies to extra-canon events. Just because your nation went to war in a what-if scenario does not mean that this sentiment is transferred over to the main canon.
There are also some important rules to consider for all canons regarding roleplay.
Consent is key. You can not do anything to anyone's nation without permission, and vice versa. This includes having agents, starting wars, having trade, or having their territory in pre-history. Any instance of this should be disregarded as not canon.
Threadmaker is King. If the maker of a thread in the forums (or page on the wiki) asks for a certain type of courtesy (such as not posting ooc comments in an IC thread, keeping conversation to the topic of the thread, or not editing a wiki page without permission, Adhere to it. It doesn't matter if you don't think it's right; It's not your thread.
Roleplay is collaborative. This means that you aren't the maker of the canon. It's not your place to rule about other people's worldbuilding or writing, or about the rules of the canon. Suggestions, Constructive criticism and comments are welcome, but do not try to change other's nations or the rules of a canon to your liking.
Community-owned is the whole community. certain canons have NPNs (Non-Player-Nations). You can not use these nations in your rp or worldbuilding willy-nilly, however. Small things like trade deals are fine, but things like war, territorial shifts, historic worldbuilding, alliances and other major parts of NPNs should not be changed or occur without the consent of the community at large.
Canons
Pacifica
See also: Pacifica on the forums, Pacifica on TSPedia Pacifica is modern day roleplay canon of TSPRP, and is the most popular of the three by number of roleplayers. Its universe is set in a region of the Earth-like planet Pacifica, which mirrors RL technological development and offers a realism-oriented setting for roleplays about RL-like history and geopolitics.
The Pacifica canon is the modern-day roleplay canon of TSPRP, and the oldest of the current 3. It follows modern dates and levels of technology, and features real-world religions, ideologies, and languages, but has a separate universe and does not use Earth’s geography or history. The active map area is the South Pacific, a region in the southern hemisphere of Pacifica around the prime meridian.
Roleplay in the Pacifica canon is more grounded and realism-focused than the other two canons and Knowhere. The most influential and established historical event of the canon is the Great War, an enormous region-spanning military conflict from 1949 to 1955 which involved most of the canon’s great powers, brought the development of nuclear weapons in 1955, and played a significant role in many nations’ histories. Other major events occurring more recently IC include the establishment of the World Forum as a peace-promoting international organization in 2017 and the Reizen Civil War from 2017 to 2022.
Kliegme, officially the Federal Republic of Kliegme, is a country in Northern Crabry in the South Pacific, bordered by Termina, Nicholas and Great Britain, Phanama, and Aberstopia. Kliegme covers a territory that is approximately 149,132 km^2. It has territories in the Romordia Mountain range along the NAGB~Aberstopia border, and the Mythos Mountain range along the Terminan Border. It also has soverignty over half of the island of Mipha. The Country's Capital and largest city is Mumiea, while Gawrnov is a cultural/historical centre and the second Largest City. Other major urban areas include Phönixburg, Bisei, Amel, and Vremyansk.
The Kingdom of Gara, established in 1678 by the Crabry Gara, was colonised by the Kingdom of Karnetvor in 1885 as Karnetvorian Crabry, shortly after its unification. Historians believe the colonization was a bid to expand Karnetvor's maritime territories, and to gain a foothold in Crabry. Due to this Colonization, Kliegme's demographics saw a significant change, such as the Karnetvorization of the Crabry Garanians.
During the Great War, many regions revolted against Karnetvor, branding themselves the Provisional Government of Kliegme. After formation, The Provisional Government has engaged in Guerilla Warfare against Karnetvor. After Karnetvor's Surrender, Karnetvorian Crabry has been occupied by Allied Forces. Which lasted until May 5th of 1960. Ever since the Adoption of the Constitution of the Federal Republic of Kliegme in January 19th, 1961, Kliegme has been governed as a federal semi-presidential republic. (Full article...)
Pelograd (Pelinese: ペログラダ, Perogurada; Stelossian: Пелоград) is the capital and second most populous city of Pelinai, situated on the southwestern edge of Stelossia bordering the Mediterranean Sea. It is administered as a federal city separate from the rest of Stelossia.
The first significant urban settlement in the Pelograd area was established circa 19 BC, when the settlement of Chorpeska was established by the southwestern Chorekite kingdom of Yugorod as a border outpost near the Marahic kingdoms to the west. It reached status as a major population center by 126 AD, when it was recorded as the capital of the Kerekite Empire; later, during the early medieval era, it became an administrative center for the southeasternmost holdings of the Loshkar Dakaraltsate. Following the unification of the medieval Kingdom of Stelossia in 1397, it was reincorporated under Chorekic rule and became the primary seaport for maritime commerce with other states bordering the Mediterranean Sea. Chorpeska was renamed to Pelograd and converted into the capital of the new Kingdom of Pelinai in 1783, superseding Korolyeviya; it retained this status under the Socialist Republic of Belogora under the name Belograd between 1975 and 1982. The city was spared from the large-scale destruction visited on cities such as Korolyeviya and Letograd during the Pelinese Civil War by the surrender of the communist government in October 1982, which saw the name of Pelograd restored to usage and the new Provisional Government placed into power.
Pelograd possesses significant political, economic, and cultural significance in Pelinai, and is one of the nation’s fastest-growing cities as of 2024. The city is home to numerous major financial and commercial assets such as Pelograd Harbor and the State Energy Resources Exchange; along with Tsugunare and Letograd, it is also one of the three major shipping hubs handling most of Pelinai’s maritime trade with western countries. The federal city and its metropolitan area contain the headquarters buildings for 17 of Pelinai’s 100 largest companies as well as 3 of its major keiretsu banks. Major research universities situated in or near the city include Pelograd Federal University, Stelossia Regional University, and East Mediterranean University. International institutions partially or fully headquartered in Pelograd include the Bailtemmic Commission of the Bailtemmic Cooperation Organization and the Bailtemmic Infrastructure Investment Bank. (Full article...)
The War of 1919 (Alman: Krieg von 1919, Clashonian: Krig ven 1919), also known as the Second Weissersteiner-Clashonian War, was an armed conflict between the Weissersteiner Empire and the Union State which lasted from 1919 to 1923. The war started over territorial dispute regarding the territories of Blubach and Bischofgen and Weissersteiner support for the exiled Clashonian monarchy. The war ended the existence of the Union State and saw the rise of the Clashonian Republic, the beginning of the Warlord era, and Weissersteiner occupation of Bannarsia through a client state.
Following the 1904 Clashonian coup d'etat, the Clashonian royal family, government, and military high command fled to neighboring Weisserstein, establishing the royal Clashonian government-in-exile. Amidst the chaos of the coup, Weissersteiner forces move to secure the territories of Blubach and Bischofgen. Both territories were previously established as a condominium following the First Weissersteiner-Clashonian War, but after the coup, the Weissersteiner government decided to incorporate the two territories into the Weissersteiner Empire. At the time, the Union State was unable to do anything due to their own precarious position, and was forced to recognize the annexation during discussions in mid-February of 1907, now known as the Brandenburg Agreement. The events of 1907 became a key turning point as the nationalist wing of the Party of the Union State began taking a more active role in both the military and governance, eventually leading to Steffan Fahr, leader of the nationalist wing of the party, becoming the President of the Union State in the 1915 snap elections.
On 28 June, a false flag attack by the Army of the Union State was conducted in the Kleinhart Jura, marking the beginning of the war. While the AVS had a numerical advantage, advances into Weisserstein's southern and eastern imperial states, such as Luxemburg, Kurland, Lowenia, and Al-Khatab, stalled. The line remained relatively static until Weisserstein, using the Panzerwagen GS, made a breakthrough offensive in mid-1920, capturing much of Bannarsia and Clashonia's second largest city, Williemsbode. The AVS attempted to reverse the Weissersteiner gains by Operation Burn Back, but was unsuccessful in regaining lost grounds. The failures of the Union State led to the National Republican Party, a staunch rival of the Party of the Union State, launching a rebellion in Greater Clarvia. The situation was exploited by the Reichswehr, which launched a major offensive, capturing much of the Kleinhart Jura, Greater Clarvia, and even Clashonia's capital, Karlsbode, in February 1922. (Full article...)
Agriculture in Pelinai comprises a significant portion of the primary sector of the Pelinese economy, along with other industries such as fishing, aquaculture, forestry, and mining, and functions as a major driver of economic activity in rural areas of Pelinai. It encompasses activities including the cultivation of cereals, fruit plants & fruit trees, vegetables, nuts, and spices, as well as the raising of livestock for meat, eggs, milk, and other animal products. Cleared or majority-cleared land used for agriculture accounts for 25.1% of all land in Pelinai, with approximately 18.9 million acres of land under cultivation in 2024; most of this land area lies in various areas of humid subtropical climate with fertile soil and multiple rivers, resulting in a large proportion of heat- and moisture-tolerant crops such as corn, citrus fruits, tea, and upland cotton. A further 2.37 million acres of forest is also in agricultural use as forested pasture.
Intensive efforts to improve the productivity of agriculture in Pelinai have greatly increased crop yields and decreased labor intensiveness of farming in some areas, but difficult mountainous terrain and the need for hand-picking of certain important crops like strawberries has somewhat limited the impact of traditional agricultural mechanization. Newer innovations such as genetically modified crops have also seen growing usage alongside conventional pesticides and other control measures to further improve yields and limit the prevalence of plant pests such as phytophthora, the spread of which is often favored by the prevailing humidity and high temperatures of the Pelinese climate. (Full article...)
See also: A1-0 on the forums, A1-0 on TSPedia Sector A1-0 is the science fiction oriented roleplay canon of TSPRP, focused on futuristic technology and interstellar space travel. It is set in a relatively small, eponymous subset of the fictional Lampshade Galaxy, and provides a setting suited for stories making use of both hard and soft science fiction.
Aurora
See also: Aurora on the forums, Aurora on TSPedia Aurora is TSPRP’s fantasy roleplay canon, and is the smallest of the three. It is set in the land of Terra Aurora, which features common low and high fantasy fixtures such as dragons, wizards, and magic; it additionally supports Victorian fantasy and steampunk themes like airships and autonomous clockwork machinery, as well as hybridized styles that combine facets of both classic medieval fantasy and steampunk together.
Extra canon
Extra-canon is a catch-all term to refer to anything hosted by TSPRP that is not canon to the three main canons. This includes both things like "What-If" scenarios and events not connected to any canon.
RMB/Knowhere
Knowhere is TSP's RMB roleplay. It is considered separate from the forums TSPRP. It is generally much more lax and free form than forum rp, which is intended for longer-term and larger scale rp.