Roleplay in TSP is conducted in two main places: the Regional forums and this very wiki! People claim their plots on one of the three rp maps and get to rp an entire nation. RP in general is conducted in two main ways: Storylines, involving specific characters and events in IC posts, and worldbuilding, which focuses less on characters and more on objective reality and statistics. There are also two very important distinctions to make:
IC/OOC (In Character / Out Of Character) distinction: whether something is being said in or out of character. In character, someone's nation may be a cruel, nationalist and racist empire. This does not reflect the opinions of what the Rper behind the nation believes is right; generally, such nations are necessary to provide conflict and intrigue to the ongoing narrative.
Canon/Not Canon distinction: Whether something is "canon." Canon means that it is considered to actually have happened in the canon. The most common usage of this is making jokes about one's nation on the Discord. Do not feel threatened if anything likes this. Remember: Anything not on this wiki or the regional forums is considered not canon! This also applies to extra-canon events. Just because your nation went to war in a what-if scenario does not mean that this sentiment is transferred over to the main canon.
There are also some important rules to consider for all canons regarding roleplay.
Consent is key. You can not do anything to anyone's nation without permission, and vice versa. This includes having agents, starting wars, having trade, or having their territory in pre-history. Any instance of this should be disregarded as not canon.
Threadmaker is King. If the maker of a thread in the forums (or page on the wiki) asks for a certain type of courtesy (such as not posting ooc comments in an IC thread, keeping conversation to the topic of the thread, or not editing a wiki page without permission, Adhere to it. It doesn't matter if you don't think it's right; It's not your thread.
Roleplay is collaborative. This means that you aren't the maker of the canon. It's not your place to rule about other people's worldbuilding or writing, or about the rules of the canon. Suggestions, Constructive criticism and comments are welcome, but do not try to change other's nations or the rules of a canon to your liking.
Community-owned is the whole community. certain canons have NPNs (Non-Player-Nations). You can not use these nations in your rp or worldbuilding willy-nilly, however. Small things like trade deals are fine, but things like war, territorial shifts, historic worldbuilding, alliances and other major parts of NPNs should not be changed or occur without the consent of the community at large.
Canons
Pacifica
See also: Pacifica on the forums, Pacifica on TSPedia Pacifica is modern day roleplay canon of TSPRP, and is the most popular of the three by number of roleplayers. Its universe is set in a region of the Earth-like planet Pacifica, which mirrors RL technological development and offers a realism-oriented setting for roleplays about RL-like history and geopolitics.
The Pacifica canon is the modern-day roleplay canon of TSPRP, and the oldest of the current 3. It follows modern dates and levels of technology, and features real-world religions, ideologies, and languages, but has a separate universe and does not use Earth’s geography or history. The active map area is the South Pacific, a region in the southern hemisphere of Pacifica around the prime meridian.
Roleplay in the Pacifica canon is more grounded and realism-focused than the other two canons and Knowhere. The most influential and established historical event of the canon is the Great War, an enormous region-spanning military conflict from 1949 to 1955 which involved most of the canon’s great powers, brought the development of nuclear weapons in 1955, and played a significant role in many nations’ histories. Other major events occurring more recently IC include the establishment of the World Forum as a peace-promoting international organization in 2017 and the Reizen Civil War from 2017 to 2022.
Pelinai (Pelinese: ペリナイ, Stelossian: Пелинай), officially the Kingdom of Pelinai (Pelinese: ペリナイ王国, Stelossian: Королевство Пелинай) is a state located in the South Pacific, on the southeastern coast of the continent of Bailtem. It is bordered by Myria, Jazeera, and the Mediterranean Sea on its west, the Eastern Ocean to its east, and the Golden Strait separating continental Pelinai and the island of Zholtiya Zemla. It possesses a humid subtropical climate in the coastal regions of continental Pelinai and on Zholtiya Zemla, as well as humid subtropical highland and alpine climates in its interior. The Pelinese state encompasses a total area of 304,702 km2 and an estimated population of 142.296 million (estimated 2022).
The Kingdom of Pelinai is a federal, parliamentary constitutional monarchy with a largely ceremonial monarch and an independent, democratically elected civilian government headed by the Pelinese State Parliament. Its administrative territory is composed of 45 prefectures and five federal cities, each of which maintain a measure of autonomy in domestic affairs and elect ministers of parliament to represent them in the Pelinese State Parliament. Major cities in Pelinai include Tsugunare on the Marahu River, Hanahi on Pelinai’s western border, Shizukaiyō on the eastern Seiko Sea, Dainēsa in the western Yukisora Mountains, Botanhata, in northern Sevaria, Mizu-Soi-No-Machi on coastal Sevaria, Yurikawa, in central Pelinai, Marasei, close to the former borderlands between Stelossia and Sevaria, Korolyeviya, in the Yukisora Mountains, Letograd, which rests on the southern peninsula of Stelossia, Zholtograd, on the western coast of the island of Zholtiya Zemla, and the capital of Pelograd on the northeastern Mediterranean coast.
The Kingdom of Pelinai was first formed by the Kingdom of Stelossia in 1781 AD, after the conquest of the Third Loshkarian Karaltsate and the Sevar Karaltsate, though the area in which it resides has remained continuously inhabited by civilization since the early Bronze Age. The first major empire to exist in what is now Pelinai was the Neo-Samarahi Empire, which conquered large areas of Milayakh and the South Bailtemmic Plain during the Bailtemmic Iron Age before giving way to the Chorekites, which were then followed by the horse nomads of the Great Polyar Karaltsate. The later faltering of central Polyar control in eastern Milayakh brought the establishment of the Loshkar Dakaraltsate of the south, the Koryar Karaltsate of the east, and the Sevar Karaltsate of the northeast; these successor states would continue to war with both each other and neighboring states such as the Kingdom of Samara and the unified Kingdom of Stelossia intermittently throughout the 15th, 16th, and 17th centuries. (Full article...)
Pelograd (Pelinese: ペログラダ, Perogurada; Stelossian: Пелоград) is the capital and second most populous city of Pelinai, situated on the southwestern edge of Stelossia bordering the Mediterranean Sea. It is administered as a federal city separate from the rest of Stelossia.
The first significant urban settlement in the Pelograd area was established circa 19 BC, when the settlement of Chorpeska was established by the southwestern Chorekite kingdom of Yugorod as a border outpost near the Marahic kingdoms to the west. It reached status as a major population center by 126 AD, when it was recorded as the capital of the Kerekite Empire; later, during the early medieval era, it became an administrative center for the southeasternmost holdings of the Loshkar Dakaraltsate. Following the unification of the medieval Kingdom of Stelossia in 1397, it was reincorporated under Chorekic rule and became the primary seaport for maritime commerce with other states bordering the Mediterranean Sea. Chorpeska was renamed to Pelograd and converted into the capital of the new Kingdom of Pelinai in 1783, superseding Korolyeviya; it retained this status under the Socialist Republic of Belogora under the name Belograd between 1975 and 1982. The city was spared from the large-scale destruction visited on cities such as Korolyeviya and Letograd during the Pelinese Civil War by the surrender of the communist government in October 1982, which saw the name of Pelograd restored to usage and the new Provisional Government placed into power.
Pelograd possesses significant political, economic, and cultural significance in Pelinai, and is one of the nation’s fastest-growing cities as of 2024. The city is home to numerous major financial and commercial assets such as Pelograd Harbor and the State Energy Resources Exchange; along with Tsugunare and Letograd, it is also one of the three major shipping hubs handling most of Pelinai’s maritime trade with western countries. The federal city and its metropolitan area contain the headquarters buildings for 17 of Pelinai’s 100 largest companies as well as 3 of its major keiretsu banks. Major research universities situated in or near the city include Pelograd Federal University, Stelossia Regional University, and East Mediterranean University. International institutions partially or fully headquartered in Pelograd include the Bailtemmic Commission of the Bailtemmic Cooperation Organization and the Bailtemmic Infrastructure Investment Bank. (Full article...)
The World Forum (WF) is an international organisation created to facilitate multilateral discussion and agreements, and to serve as a channel to consolidate separate resources in times of great need. Its member states work together to foster social, economic, and environmental development.
The constitutive document of the WF was drafted in a global conference in Grovne, Sedunn in March 2017. The charter has been ratified by 298 nations, which are thereby considered members of the World Forum and have a seat in the Assembly. Six more nations are considered observers of the World Forum and may speak at meetings of the Assembly also. To assist the Assembly, there are five special committees and the International Court. The Assembly has its seat in the World Forum Headquarters in Grovne, Sedunn. (Full article...)
Since the administrative reform of 2014 Sedunn has three levels of administrative divisions. The territory is divided into sixteen regions (Sedunnic: dolē), which are further divided into 416 municipalities (tavvasa'lē) and 33811 districts (ovutlē). The regions are self-governing local authorities responsible for providing advanced public health care, public transportation and regional development. The municipalities have local self-governing authority and are the main welfare providers. They also provide emergency services, public social services, sanitation and urban and rural planning. The purpose of the districts is population registration, including civil registration of births, marriages, civil partnerships and deaths, and for the collation of census information.
There are eleven historical counties (Sedunnic: haenlē) that still are important in culture. The counties are still recognised officially, but since the latest administrative reform all real duties were assumed by the new regions which were designed to have a more equal population distribution. Culturally, Sedunn is also divided into Beilltemm-Sedunn (Bailtem-Sedunn) for the lands located in Bailtem and the overseas territory Remetull Islands in the South Pacific Ocean . Sometimes Beiltemm-Sedunn is subdivided into Ankjytann (Cisjytann)and Akjytann (Transjytann), dividing the mainland along the watershed line in the Jytann Mountain Range. (Full article...)
See also: A1-0 on the forums, A1-0 on TSPedia Sector A1-0 is the science fiction oriented roleplay canon of TSPRP, focused on futuristic technology and interstellar space travel. It is set in a relatively small, eponymous subset of the fictional Lampshade Galaxy, and provides a setting suited for stories making use of both hard and soft science fiction.
Aurora
See also: Aurora on the forums, Aurora on TSPedia Aurora is TSPRP’s fantasy roleplay canon, and is the smallest of the three. It is set in the land of Terra Aurora, which features common low and high fantasy fixtures such as dragons, wizards, and magic; it additionally supports Victorian fantasy and steampunk themes like airships and autonomous clockwork machinery, as well as hybridized styles that combine facets of both classic medieval fantasy and steampunk together.
Extra canon
Extra-canon is a catch-all term to refer to anything hosted by TSPRP that is not canon to the three main canons. This includes both things like "What-If" scenarios and events not connected to any canon.
RMB/Knowhere
Knowhere is TSP's RMB roleplay. It is considered separate from the forums TSPRP. It is generally much more lax and free form than forum rp, which is intended for longer-term and larger scale rp.